AR_Glasses_Rig
by dylanleitenberg-tech
Four-camera rig on XREAL One Pro see-through glasses, worn and running: stereo depth, live translation drawn onto a printed page, people replaced by rendered characters. Overlay ab…
AR_Glasses_Rig is an open-source project by dylanleitenberg-tech, 0 stars, licence not stated. Four-camera rig on XREAL One Pro see-through glasses, worn and running: stereo depth, live translation drawn onto a printed page, people replaced by rendered characters. Overlay about 4–5 px calibrated and tested in the same wearing; stereo depth within 1–6% of the distance solved from the page at 41–49 cm (was 1.48x too far). Code not published.
Glasses compatibility
| Model | Status | Evidence |
|---|---|---|
| XREAL One Pro | Verified | "AR_Glasses_Rig Four-camera rig on XREAL One Pro see-through glasses, worn and running: stereo depth, live translation drawn onto a printed page, people replaced by rendered characters" — the context describes using the glasses |
Evidence is quoted from the listing at github.com, checked 30 Oct 2026. What these labels mean.
From the listing
Four-camera rig on XREAL One Pro see-through glasses, worn and running: stereo depth, live translation drawn onto a printed page, people replaced by rendered characters. Overlay about 4–5 px calibrated and tested in the same wearing; stereo depth within 1–6% of the distance solved from the page at 41–49 cm (was 1.48x too far). Code not published.
Quoted, shortened, and attributed to the publisher. Full text at the source link.