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AugmentArena

Prosthetics

1 product · augments movement · 0 with sourced capabilities

A prosthetic is the oldest augmentation there is, and the only category where the user has no alternative. The interesting shift is that powered hands and myoelectric control have moved from clinical provision into something closer to a consumer product, with the same problems — price transparency, repairability, software updates — as everything else in this directory.

Products
1
Makers
1
Published price
none
With an image
1

What is counted here

Powered or sensor-controlled artificial limbs and hands sold as products with a published page.

What is not

Cosmetic prostheses with no mechanical function, and clinical systems only available through a prosthetist.

A product belongs to exactly one category. Where a device could sit in two, we file it by what it does most of the time — and say so on its page.

How to choose between them

  1. 1

    Control scheme first: myoelectric, pattern recognition or body-powered changes what the wearer has to learn.

  2. 2

    Repairability is the specification that decides the ten-year cost.

  3. 3

    Ask who does the fitting. A powered hand without a prosthetist is a part, not a limb.

Apps that work with prosthetics

All apps →

Questions this category raises

Are these available to buy directly?
Some are, most go through a clinical fitting. The product page shows what the maker publishes and no more.
Does insurance cover them?
Sometimes, and differently by country. That is outside what this directory can verify.

Other things a human can augment

Sorted by what the device augments, not by what it costs. Every product card links to the maker's page; every claim on a product page links to the sentence it came from. Catalogue state: 1 published product in Prosthetics, last read 31 Oct 2026.